Why is my scheduled audio not starting on time?

为什么我的定时音频没有准时开始?
Last updated: 2026-10-21

Why is my scheduled audio not starting on time?

为什么我的定时音频没有准时开始?

Most likely your audio event sits on the wrong timeline layer or its start frame does not match the clip length, so the AC Scheduler can't place it correctly.

最可能是音频事件放错了时间轴图层,或起始帧与片段长度不匹配,导致 AC 调度器无法正确定位。

How to do it in 3SAX V3

在 3SAX V3 中怎么做

1. Open the AC Scheduler tab. Audio lives on layer L4.

1. 打开 AC 调度器标签页。音频位于 L4 层。

2. Check that the audio event is placed on L4, not on L1/L2/L3.

2. 确认音频事件放在 L4,而不是 L1/L2/L3。

3. Confirm the clip's Duration and BPM in the MG (Music) panel match what you scheduled.

3. 在 MG(音乐)面板核对片段的 Duration 和 BPM 与调度一致。

4. Verify the start frame of the AC+MUS pair in the EVT panel - the event must be chained, not just created.

4. 在 EVT 面板检查 AC+MUS 配对的起始帧——事件必须被链接,而不只是创建。

5. Use the input validation hints: green = valid, red = error with a fix example. Fix red fields.

5. 查看输入校验提示:绿色为有效,红色为错误并附修正示例。修正红色字段。

6. Run whole-project validation, click each error in the list, and correct it.

6. 执行整项目校验,点击错误列表逐项更正。

7. Preview in CANVAS to confirm timing, then render.

7. 在 CANVAS 预览确认时序,然后渲染。

What you CAN and CANNOT do

能做与不能做

  • CAN: arrange audio on the L4 timeline layer, chain AC+MUS pairs in EVT, export scheduler codes, load saved schedules from LIBRARY.
  • CANNOT: let the tool compose or generate audio for you; MG only stores clips and NT note codes.
  • Wrong layer or unlinked event: audio plays late or not at all.
  • Mismatched duration/BPM: render fails validation with a clickable error.
  • 能做:在 L4 时间轴层排列音频,在 EVT 中链接 AC+MUS 配对,导出调度代码,从 LIBRARY 载入已保存的调度。
  • 不能做:让工具替你作曲或生成音频;MG 只存储片段和 NT 音符代码。
  • 图层错误或事件未链接:音频延迟播放或完全不播。
  • 时长/BPM 不匹配:渲染校验失败并给出可点击错误。

Try the 3SAX V3 creator tool and schedule your next clip.

来试试 3SAX V3 创作工具,为你的下一个片段排好调度。

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