Use 720x1280 (portrait) or 1280x720 (landscape) part images, matching your final render size and with x/y coordinates inside those bounds.
使用与最终成片一致的 720x1280(竖屏)或 1280x720(横屏)素材,并让 x/y 坐标落在该范围内。
1. Export each PNG part in the resolution of your target render: 720x1280 portrait or 1280x720 landscape.
1. 按目标成片分辨率导出每个 PNG 部件:720x1280 竖屏或 1280x720 横屏。
2. Open the SG Material Group panel and upload the PNG parts.
2. 打开 SG 素材组面板,上传 PNG 部件。
3. Set baseX / baseY / Anchor X/Y so each part sits inside the canvas.
3. 设置 baseX / baseY / Anchor X/Y,让部件落在画布内。
4. Set Scale per part if a part was exported larger than needed.
4. 若导出偏大,按部件设置 Scale。
5. Watch the real-time green hint beside each input; red means fix the example shown.
5. 注意每个输入旁的实时提示:绿色为有效,红色需按示例修正。
6. Check placement in CANVAS, drag to fine-tune dx/dy, then render.
6. 在 CANVAS 中检查位置,拖动微调 dx/dy,然后渲染。
Try it in the 3SAX V3 creator tool.
欢迎试用 3SAX V3 创作工具。