The fastest path is to use the Action Group (AG) panel with material groups that already have numbered states.
最快的方法是用动作组(AG)面板,配合已设好编号状态的材料组。
1. Open the Material Group (SG) panel. Make sure your PNG parts have Part ID, join category and numbered states (frames) set.
1. 打开材料组(SG)面板,确认每个 PNG 部件的 Part ID、join 类别和编号状态(帧)已设置。
2. Go to the Action Group (AG) tab and bind a material group.
2. 进入动作组(AG)标签,绑定一个材料组。
3. Add an action unit. Set the target part (join) and choose its seq frame range, e.g. 01:0-5.
3. 添加动作单元,设置目标部件(join)并选择 seq 帧范围,例如 01:0-5。
4. Set relative rotation, scale, X/Y offsets, swap part and trigger event for that unit.
4. 为该单元设置相对旋转、缩放、X/Y 偏移、换件和触发事件。
5. Use auto-suggest sequence to generate a seq that matches the target part's available states.
5. 用自动建议序列生成与目标部件可用状态匹配的 seq。
6. Add more units to cover other joins. Chain transitions by triggering events (EVT).
6. 继续添加单元覆盖其他 join,通过触发事件(EVT)串联状态切换。
7. Bind parts to skeleton joints (BONE) if attached parts must move together.
7. 若部件需一起运动,在骨骼(BONE)中绑定关节。
8. Check the Canvas (CANVAS) preview; drag to fine-tune dx/dy, edit rot/scale.
8. 在画布(CANVAS)预览,拖动微调 dx/dy,编辑 rot/scale。
9. Fix any red hints, run whole-project validation, then RENDER.
9. 修正红色提示,运行整项目验证,然后渲染。
Try it now in the 3SAX V3 creator tool.
现在就在 3SAX V3 创作工具中试试吧。