What is the camera layer in the scheduler?

调度器中的摄像机层是什么?
Last updated: 2026-10-21

What is the camera layer in the scheduler?

调度器中的摄像机层是什么?

The AC Scheduler is a 4-layer timeline: camera (L2), character roles (L1), scene (L3), audio (L4). The camera layer (L2) places CAM camera shots — zoom and pan — at specific points in time.

AC 调度器是四层时间轴:摄像机(L2)、角色(L1)、场景(L3)、音频(L4)。摄像机层(L2)把 CAM 摄像机镜头(缩放与平移)放到指定时间点。

How to do it in 3SAX V3

在 3SAX V3 中怎么做

1. Open the CAM panel and create camera shots with zoom and pan values.

1. 打开 CAM 面板,创建带缩放与平移数值的摄像机镜头。

2. Open the AC Scheduler panel.

2. 打开 AC 调度器面板。

3. Select the L2 camera layer.

3. 选择 L2 摄像机层。

4. Place the shot codes on the L2 track at the frames you want.

4. 把镜头代码放到 L2 轨道的目标帧上。

5. Export the scheduler codes.

5. 导出调度器代码。

What you CAN and CANNOT do

能做与不能做

  • CAN: stack camera shots on L2 and sync them with role, scene and audio layers.
  • CANNOT: put zoom/pan settings directly on L1, L3 or L4 — they belong to CAM/L2.
  • Wrong layer: camera moves won't play as intended and the schedule won't match the shots.
  • Invalid codes show a red hint; fix per the example before export.
  • 能:在 L2 上叠加镜头,并与角色、场景、音频层同步。
  • 不能:把缩放/平移直接设在 L1、L3、L4 上——它们属于 CAM/L2。
  • 放错层:镜头不会按预期播放,调度与镜头不匹配。
  • 代码无效会显示红色提示,按示例修正后再导出。

Open the 3SAX V3 creator tool and try placing a camera shot on L2.

打开 3SAX V3 创作工具,试着在 L2 上放一个摄像机镜头。

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