What is part swap and when should I use it?

什么是部件替换,何时使用?
Last updated: 2026-10-21

What is part swap and when should you use it?

什么是部件替换,何时使用?

Part swap is an action unit field in the Action Group (AG) that switches a target part to another numbered state at a set frame, so one part can change appearance mid-animation without extra parts.

部件替换是动作组(AG)中的动作单元字段,在指定帧把目标部件切换到另一个编号状态,让同一部件在动画中改变外观,无需额外部件。

How to do it in 3SAX V3

在 3SAX V3 中如何操作

1. Open the SG panel and upload your PNG parts; set Part ID, Parent ID, baseX/baseY, Anchor, Scale, Layer, and category (join) with numbered states.

1. 打开 SG 面板上传 PNG 部件;设置 Part ID、Parent ID、baseX/baseY、锚点、缩放、图层,以及类别(join)和编号状态。

2. Open the AG panel and bind the matching Material Group.

2. 打开 AG 面板并绑定对应的素材组。

3. Add an action unit; set the target part (join) and seq range (e.g. 01:0-5).

3. 添加动作单元;设置目标部件(join)和 seq 帧范围(如 01:0-5)。

4. Enable swap part and pick the destination state; use auto-suggest sequence to match the part's available states.

4. 启用部件替换并选择目标状态;用自动建议序列匹配该部件可用状态。

5. Optionally add a trigger event or chain it in the AC scheduler (AC+MUS pairs).

5. 可选:添加触发事件,或在 AC 调度器中链式连接(AC+MUS 配对)。

6. Check the CANVAS preview; drag to fine-tune dx/dy and confirm rot/scale sync back into codes.

6. 在 CANVAS 预览检查;拖动微调 dx/dy,确认 rot/缩放同步回代码。

7. Validate the project, then render to MP4 (720x1280 or 1280x720).

7. 校验项目,然后渲染 MP4(720x1280 或 1280x720)。

What you CAN and CANNOT do

能做与不能做

  • CAN: switch numbered states of one part at a chosen frame; bind to skeleton joints in BONE so attached parts move with it; save the action to LIBRARY and reload it in one click.
  • CANNOT: swap to a state that does not exist on the part, or swap parts not in the bound Material Group.
  • Wrong setup result: the seq range fails validation (red hint), the part stays on its old frame in CANVAS, or the render is blocked by the whole-project error list.
  • 能做:在指定帧切换某个部件的编号状态;在 BONE 绑定骨骼关节,让附属部件一起运动;把动作存入 LIBRARY 并一键加载。
  • 不能做:切换到该部件不存在的状态,或替换不属于已绑定素材组的部件。
  • 设置错误时:seq 范围校验失败(红色提示),CANVAS 中部件停留在旧帧,或渲染被整项目错误列表拦截。

Try part swap in the 3SAX V3 creator tool.

在 3SAX V3 创作工具中试试部件替换。

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