What format are 3SAX project files?

3SAX 项目文件是什么格式?
Last updated: 2026-10-21

What format are 3SAX project files?

3SAX 项目文件是什么格式?

3SAX V3 project files use fixed-format 64-bit numeric codes (static + dynamic + audio channels), not a named document extension. Projects save, load and render from these codes.

3SAX V3 项目文件使用固定格式的 64 位数字代码(静态 + 动态 + 音频通道),不是某种命名的文档扩展名。项目通过这些代码保存、加载和渲染。

How to do it in 3SAX V3

在 3SAX V3 中怎么做

1. Build your scene in the SG, AG, CAM, MG, AC, EVT and BONE panels.

1. 在 SG、AG、CAM、MG、AC、EVT 和 BONE 面板中搭建场景。

2. Check every input: green hint = valid, red = error with a fix example; fill all required fields.

2. 检查每个输入:绿色提示 = 有效,红色 = 错误并附修复示例;填齐必填字段。

3. Open CANVAS to fine-tune dx/dy, rot and scale — changes sync back into the codes.

3. 打开 CANVAS 微调 dx/dy、rot 和 scale——修改会同步回代码。

4. Save the project to keep the codes; use LIBRARY to save actions, music, schedules and events server-side.

4. 保存项目以保留代码;用 LIBRARY 将动作、音乐、调度和事件保存到服务器。

5. Load a project to restore its codes into the matching panels.

5. 加载项目,将代码还原到对应面板。

6. Run whole-project validation; fix items in the clickable error list and confirm rest-fill before render.

6. 执行整项目校验;在可点击的错误列表中修复,渲染前确认补休。

7. Render to MP4 (portrait 720x1280 or landscape 1280x720). Output works are private and downloadable.

7. 渲染为 MP4(竖屏 720x1280 或横屏 1280x720)。作品默认私密且可下载。

What you CAN and CANNOT do

你能做与不能做

  • CAN: save, load, new, upload materials, reuse or extend a finished clip by editing its codes.
  • CANNOT: open projects in other tools expecting a common document format; invalid codes are rejected and render fails.
  • CANNOT: skip validation — missing fields show red hints and block a clean render.
  • 能做:保存、加载、新建、上传素材,通过编辑代码复用或扩展已完成片段。
  • 不能做:用其他工具以通用文档格式打开项目;无效代码会被拒绝,渲染失败。
  • 不能做:跳过校验——缺失字段会显示红色提示,无法干净渲染。

Try the 3SAX V3 creator tool and save your first project.

来试试 3SAX V3 创作工具,保存你的第一个项目。

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