What does mute audio do during editing?

3SAX V3 创作工具中编辑时静音音频有什么作用?
Last updated: 2026-10-21

What mute audio does during editing

编辑时静音音频的作用

Mute audio silences playback during editing only — it does not delete, change, or unassign any clip. Your MG (Music Group) codes, clip IDs, BPM, and scheduler (AC) audio layer (L4) entries stay exactly as they are.

静音只关闭编辑时的播放声音——不会删除、修改或解绑任何音频片段。MG(音乐组)中的 Clip ID、时长、BPM 以及 AC 调度器的音频层(L4)条目都保持原样。

How to do it in 3SAX V3

在 3SAX V3 中怎么做

1. Open the project and go to the CANVAS panel to preview the scene.

1. 打开项目,进入 CANVAS 面板预览场景。

2. In the MG panel, load or confirm your audio clips (Clip ID / Duration / BPM); lyrics and note data stay intact.

2. 在 MG 面板加载或确认音频片段(Clip ID / 时长 / BPM),音符数据保持不变。

3. In the AC scheduler, check which events sit on the audio layer (L4) so muting playback does not confuse your timing.

3. 在 AC 调度器查看音频层(L4)上的事件,避免静音后对时间产生误判。

4. Mute audio during preview, then fine-tune character dx/dy, rotation, and scale on the canvas — changes sync back into the codes.

4. 预览时静音,在画布上微调角色 dx/dy、旋转与缩放,改动会同步回代码。

5. Unmute to check sync, then run whole-project validation before render.

5. 取消静音检查同步,渲染前执行整项目校验。

What you CAN and CANNOT do

可以做与不可以做

  • CAN: edit silently, adjust material and action codes, and keep all audio metadata untouched.
  • CAN: mute during canvas preview and still save or load the project and library assets.
  • CANNOT: use mute to remove a clip — clear it in MG instead, or the AC audio layer keeps referencing it.
  • CANNOT: expect mute to fix render errors — unresolved AC+MUS pairs still fail validation with a red error list.
  • 可以:静音编辑,调整素材与动作代码,音频元数据不受影响。
  • 可以:画布预览时静音,并照常保存/加载项目与库资源。
  • 不可以:用静音删除片段——应在 MG 中清除,否则 AC 音频层仍引用它。
  • 不可以:指望静音修复渲染错误——未配对的 AC+MUS 仍会校验失败并列出红色错误。

Try the 3SAX V3 creator tool and edit your clip with audio muted.

现在就试用 3SAX V3 创作工具,静音编辑你的片段吧。

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