What does an empty action group export as?

空的 Action Group(动作组)导出后会怎样?
Last updated: 2026-10-21

What does an empty action group export as?

空的 Action Group(动作组)导出后会怎样?

An action group with no action units exports as an empty AG code block: it binds its material group but contains no frames, so it renders no motion. The clip plays static or fails whole-project validation if referenced.

没有动作单元的动作组会导出为空 AG 代码块:它绑定了材质组,但不含任何帧,因此不产生动作。片段播放时静止,若被引用则无法通过整项目校验。

How to do it in 3SAX V3

在 3SAX V3 里怎么做

1. Open the AG Action panel and create or select an action group.

1. 打开 AG Action 面板,新建或选择动作组。

2. Bind a Material Group (SG) so the AG has a target part.

2. 绑定 Material Group(SG),让 AG 有目标部件。

3. Add at least one action unit: set target part (join), seq frame range (e.g. 01:0-5), rotation/scale/X-Y offsets, optional swap part and trigger event.

3. 至少添加一个动作单元:设置目标部件(join)、seq 帧范围(如 01:0-5)、旋转/缩放/X-Y 偏移,可选换件与触发事件。

4. Use "auto-suggest sequence" to auto-fill a seq matching the target part's available states.

4. 用“自动建议序列”按目标部件可用状态自动生成 seq。

5. Save the action to the server LIBRARY and load it back in one click to confirm it is non-empty.

5. 将动作保存到服务器 LIBRARY,再一键载回确认非空。

6. Run whole-project validation; fix any red input hints and clickable errors before RENDER.

6. 运行整项目校验;在 RENDER 前修正红色输入提示与可点击错误。

What you CAN and CANNOT do

你能做与不能做

CAN:

能:

  • Export a non-empty AG once at least one action unit with a valid seq exists.
  • Reuse and extend the saved AG code later.
  • 至少有一个含有效 seq 的动作单元后,导出非空 AG。
  • 之后复用并扩展已保存的 AG 代码。

CANNOT:

不能:

  • Export motion from an empty AG — no frames, nothing animates.
  • Pass whole-project validation if an empty AG is referenced in the scheduler.
  • 从空 AG 导出动作——没有帧,什么都不动。
  • 空 AG 被调度器引用时通过整项目校验。

An empty AG will not break the codec, but the character stays still and render may be flagged. Try the 3SAX V3 creator tool and keep your AG non-empty.

空 AG 不会破坏编解码,但角色会静止,渲染可能被标记。试试 3SAX V3 创作工具,保持 AG 非空。

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