An exported 3SAX V3 code is a fixed-format 64-bit numeric code carrying static, dynamic and audio channels; paste it into your project's data file and let your player read the channels in order.
导出的 3SAX V3 代码是固定格式的 64 位数字代码,含静态、动态和音频通道;把它粘贴进你的项目数据文件,让播放器按顺序读取各通道即可。
1. In the editor, finish your animation across the seven panels (SG, AG, CAM, MG, AC, EVT, BONE).
1. 在编辑器七个面板(SG、AG、CAM、MG、AC、EVT、BONE)中完成动画。
2. Open CANVAS and drag characters to fine-tune dx/dy, rot and scale; changes sync back into the codes.
2. 打开 CANVAS 拖动角色微调 dx/dy、旋转和缩放,改动会同步回代码。
3. Run whole-project validation and fix every red input; check the rest-fill confirmation before render.
3. 执行整项目校验,修正所有红色输入;渲染前确认补休提示。
4. Go to RENDER, choose portrait 720x1280 or landscape 1280x720, render the MP4.
4. 进入 RENDER,选择竖屏 720x1280 或横屏 1280x720,渲染 MP4。
5. Export the scheduler code from AC (or the one-shot clip code) and save the project.
5. 从 AC 导出调度器代码(或一句话短片代码),保存项目。
6. Store the code in your own project and map each channel to your playback logic; to extend a finished clip, edit the code and reload it.
6. 把代码放入自有项目,按通道对应播放逻辑;要扩展已完成片段,改代码后重新载入。
Try the 3SAX V3 creator tool and export your first code.
来试试 3SAX V3 创作工具,导出你的第一段代码。