How do I start a new animation project in 3SAX?

如何在 3SAX 中开始一个新的动画项目
Last updated: 2026-10-21

Start in the Studio editor: create a new project, build a Material Group, then bind it to an Action Group. Everything else (camera, music, scheduler, events, skeleton) hangs off those two panels.

在 Studio 编辑器中开始:新建项目,先做 Material Group,再绑定到 Action Group。其余面板(相机、音乐、调度、事件、骨骼)都围绕这两个面板展开。

How to do it in 3SAX V3

在 3SAX V3 中怎么做

1. Open Project, click New. Name the project.

1. 打开 Project,点击 New,命名项目。

2. Go to SG Material Group: upload PNG parts, set Part ID / Parent ID / baseX / baseY / Anchor X/Y / Scale / Layer / Z-perspective, and build the parent-child tree.

2. 进入 SG Material Group:上传 PNG 部件,设置 Part ID / Parent ID / baseX / baseY / Anchor X/Y / Scale / Layer / Z-perspective,建立父子树。

3. Go to AG Action Group: bind your material group, add action units (target part, seq ranges like 01:0-5, rotation, scale, X/Y offsets, swap part, trigger event). Use auto-suggest sequence to match the part's states.

3. 进入 AG Action Group:绑定素材组,添加动作单元(目标部件、seq 区间如 01:0-5、旋转、缩放、X/Y 偏移、换部件、触发事件)。用自动建议序列匹配部件状态。

4. Optional: add CAM shots, MG audio (upload clip or use NT note codec), EVT events, BONE joints.

4. 可选:加 CAM 镜头、MG 音频(上传片段或用 NT 音符编码)、EVT 事件、BONE 关节。

5. Arrange timing in AC Scheduler: L2 camera, L1 role tracks, L3 scene, L4 audio.

5. 在 AC Scheduler 排时间:L2 相机、L1 角色轨道、L3 场景、L4 音频。

6. Check CANVAS preview, drag to fine-tune dx/dy, rot, scale.

6. 看 CANVAS 预览,拖动微调 dx/dy、旋转、缩放。

7. Run whole-project validation, fix red fields, confirm rest fill.

7. 运行整项目校验,修红字段,确认补休止。

8. Click RENDER, pick 720x1280 or 1280x720, export MP4.

8. 点击 RENDER,选 720x1280 或 1280x720,导出 MP4。

What you CAN and CANNOT do

能做与不能做

  • CAN: reuse actions, music, schedules and events from LIBRARY in one click; save materials to server; edit the numeric code to extend a finished clip.
  • CANNOT: expect the tool to compose music or generate a song. Without binding an AG, parts stay static. Unset Parent ID makes parts fly apart. Skipping validation can fail render or reject the code.
  • 能做:从 LIBRARY 一键加载动作、音乐、调度、事件;素材上传服务器;编辑数字代码扩展成品片段。
  • 不能做:让工具自己作曲或生成歌曲。不绑定 AG,部件保持静止。Parent ID 未设会导致部件飞散。跳过校验可能导致渲染失败或代码被拒。

Try it now in the 3SAX V3 creator tool and build your first clip.

现在就在 3SAX V3 创作工具里试做你的第一个片段。

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