How do I name a part in the material group?

如何在材质组中命名部件
Last updated: 2026-10-21

How do I name a part in the material group?

如何在材质组中命名部件?

Set the Part ID field in the SG Material Group panel. That ID is the part's name and the reference used by parents, actions, and skeleton binds.

在 SG 材质组面板中填写 Part ID 字段。该 ID 就是部件名称,也是父级、动作和骨骼绑定引用的标识。

How to do it in 3SAX V3

在 3SAX V3 中如何操作

1. Open the SG Material Group panel.

1. 打开 SG 材质组面板。

2. Upload your PNG part.

2. 上传 PNG 部件。

3. In Part ID, type a unique name (e.g. head_01).

3. 在 Part ID 中输入唯一名称(如 head_01)。

4. Set Parent ID to an existing Part ID to place the part in the tree (leave empty for root).

4. 将 Parent ID 设为已存在的 Part ID,把部件放入树中(根部件留空)。

5. Set baseX, baseY, Anchor X/Y, Scale, Layer, Z-perspective.

5. 设置 baseX、baseY、Anchor X/Y、Scale、Layer、Z 透视。

6. Assign a category (join) and numbered states (frames).

6. 指定类别(join)和编号状态(帧)。

7. Watch the hint beside each input: green = valid, red = error with a fix example.

7. 查看每个输入旁的提示:绿色为有效,红色为错误并给出修正示例。

8. Fill all required fields, then save the project.

8. 填完必填项后保存项目。

What you CAN and CANNOT do

可以做什么、不能做什么

  • CAN: name any number of parts, nest them via Parent ID, and reuse the same ID in AG actions, BONE binds, and canvas preview.
  • CANNOT: leave Part ID empty or duplicate an existing ID — validation turns red and the project will not pass whole-project validation, so render fails.
  • CANNOT: rename an ID that actions or skeleton joints already reference without updating those references — the bound parts will not move or will fly apart in preview.
  • 可以:命名任意数量部件,通过 Parent ID 嵌套,并在 AG 动作、BONE 绑定和画布预览中复用同一 ID。
  • 不能:Part ID 留空或与已有 ID 重复——校验变红,整项目校验不通过,渲染失败。
  • 不能:在动作或骨骼关节已引用某 ID 后直接改名而不更新引用——绑定部件不动或在预览中散开。

Try it now in the 3SAX V3 creator tool.

现在就在 3SAX V3 创作工具中试试吧。

Advertisement