How do I make the audio loop in a project?

如何在项目中让音频循环播放
Last updated: 2026-10-21

How do I make the audio loop in a project?

如何在项目中让音频循环播放?

Set your audio clip's Clip ID and Duration in the Music Group (MG) panel, then place and repeat it on the audio layer (L4) of the Scheduler (AC) timeline. The tool does not auto-loop audio.

在音乐组(MG)面板中设置音频剪辑的 Clip ID 与时长,然后在调度器(AC)时间轴的音频层(L4)放置并重复该剪辑。工具不会自动循环音频。

How to do it in 3SAX V3

在 3SAX V3 中的操作步骤

1. Open the MG Music panel. Upload your audio clip, or create one with the built-in NT note codec.

1. 打开 MG 音乐面板。上传音频剪辑,或用内置 NT 音符编解码创建。

2. Fill in Clip ID, Duration, and BPM. Watch the real-time hint: green = valid, red = error with a fix example.

2. 填写 Clip ID、时长、BPM。查看实时提示:绿色为有效,红色为错误并给出修正示例。

3. Open the AC Scheduler panel and go to the audio layer (L4).

3. 打开 AC 调度器面板,进入音频层(L4)。

4. Place the clip at its start time, then add it again at each point where the loop should restart.

4. 在起始时间放置剪辑,再在每个循环重启点重复放置。

5. If the loop should fire with an action, create an event in EVT and chain the event pair in the scheduler.

5. 若循环需随动作触发,在 EVT 中创建事件,并在调度器中串联事件对。

6. Optionally save the music to LIBRARY and load it back into MG in one click.

6. 可将音乐保存到 LIBRARY,之后一键载回 MG。

7. Run whole-project validation, fix any listed errors, then render to MP4.

7. 执行整项目校验,修正列出的错误,然后渲染 MP4。

What you CAN and CANNOT do

能做与不能做

  • CAN: repeat the same Clip ID across L4 to build a loop.
  • CAN: reuse a saved music asset from the server library.
  • CANNOT: set an automatic loop flag — no such control exists in MG.
  • CANNOT: ask the tool to compose music; MG only stores metadata and notes.
  • 能做:在 L4 上重复同一 Clip ID 形成循环。
  • 能做:复用服务器库中已保存的音乐资源。
  • 不能:设置自动循环开关——MG 中没有该控件。
  • 不能:让工具作曲;MG 只存储元数据与音符。

If you skip the Duration or Clip ID, the input turns red and render validation stops you.

若不填时长或 Clip ID,输入会变红,渲染校验将拦截。

Try the 3SAX V3 creator tool and build your first looping audio track.

快来试用 3SAX V3 创作工具,做出你的第一段循环音频。

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