Use the AC Scheduler's scene layer (L3). Place a scene event at the frame where the switch should happen, then chain the matching events so the new scene loads at that point.
用 AC 调度器(Scheduler)的场景层(L3)。在需要切换的那一帧放一个场景事件,再串联对应事件,让新场景在该点加载。
1. Open the AC Scheduler tab and find the scene layer (L3) in the 4-layer timeline.
1. 打开 AC Scheduler 标签,在 4 层时间轴中找到场景层(L3)。
2. Move the playhead to the switch frame and add a scene event there.
2. 把播放头移到切换帧,在该处添加场景事件。
3. Open EVT Events and create the event the scene switch should trigger.
3. 打开 EVT Events,创建场景切换要触发的事件。
4. In AC, chain the event as an AC+MUS pair so music stays aligned.
4. 在 AC 中把它串成 AC+MUS 对,保证音乐对齐。
5. Trigger the event from the relevant action in AG if the switch follows a character action.
5. 如果切换跟随角色动作,在 AG 中用对应动作触发该事件。
6. Use CANVAS to preview and drag characters to fine-tune dx/dy; edits sync back into the codes.
6. 用 CANVAS 预览并拖动角色微调 dx/dy,改动会同步回代码。
7. Save the schedule to LIBRARY for reuse, then export scheduler codes.
7. 把调度保存到 LIBRARY 复用,再导出调度代码。
Try it in the 3SAX V3 creator tool and watch the switch land exactly on your frame.
现在就在 3SAX V3 创作工具里试一次,让切换正好落在你的那一帧。