Use an Action Group (AG) bound to the part's Material Group (SG), and drive its visibility with scale or swap-part units across numbered states.
用绑定该部件材质组(SG)的动作组(AG),通过缩放或替换部件单元在各编号状态间控制显隐。
1. Open SG and confirm the target part has a Part ID and at least two numbered states (visible / hidden).
1. 打开SG,确认目标部件有Part ID,且至少有两个编号状态(显示/隐藏)。
2. Open AG, bind the Material Group, and add an action unit with the target part as join.
2. 打开AG,绑定材质组,添加目标部件为join的动作单元。
3. Set seq ranges, e.g. 01:0-5 to hide and 01:6-12 to show.
3. 设置seq区间,如01:0-5隐藏、01:6-12显示。
4. For a clean disappear, set scale to 0 or use swap part to a blank part. Reverse it to reappear.
4. 消失用缩放设为0,或用swap part换成空白部件;反向操作即重现。
5. Use auto-suggest sequence to generate a seq matching the part's available states.
5. 用自动推荐序列生成匹配该部件可用状态的seq。
6. Check the result in CANVAS; drag to fine-tune dx/dy, edit rot/scale if needed.
6. 在CANVAS预览;拖动微调dx/dy,必要时改rot/scale。
7. Place the action on the role track in AC and render to MP4.
7. 在AC中把动作放到角色轨道,渲染MP4。
Can:
能做:
Cannot:
不能做:
Open the 3SAX V3 creator tool and try an AG hide/show unit now.
现在打开3SAX V3创作工具,试做一个AG显隐单元。