How do I fix a parent cycle error?

如何修复父级循环错误(SG 素材组)
Last updated: 2026-10-21

A parent cycle error means a part's Parent ID chain loops back to itself in the SG panel. Break the loop by reassigning one Parent ID so the material group stays a tree.

父级循环错误表示 SG 面板中某个部件的 Parent ID 链回到了自身。重新指定一个 Parent ID 打断循环,让素材组保持树状结构。

How to do it in 3SAX V3

在 3SAX V3 中怎么做

1. Open the SG Material Group panel and check the red input hints next to Part ID and Parent ID.

1. 打开 SG 素材组面板,查看 Part ID 与 Parent ID 旁的红色输入提示。

2. Run whole-project validation and click the cycle error in the list to jump to the part.

2. 执行整项目校验,点击错误列表中的循环错误,跳转到该部件。

3. Trace the chain: if A's parent is B and B's parent is A, pick one part.

3. 追查链条:若 A 的父级是 B、B 的父级是 A,选定其中一个部件。

4. Set that part's Parent ID to a root part or leave it empty, so no part points back into the loop.

4. 把该部件的 Parent ID 设为根部件或留空,确保没有部件指回循环。

5. Confirm every hint turns green, then re-check actions in AG that target those parts.

5. 确认所有提示变绿,再检查 AG 中指向这些部件的动作。

What you CAN and CANNOT do

能做与不能做

  • CAN: fix Parent ID, keep a clean parent-child tree, preview it in CANVAS.
  • CANNOT: leave a loop and render. The code is rejected, parts fly apart in CANVAS, and MP4 render fails.
  • Actions in AG that bind a cyclic part will not play correctly until the loop is removed.
  • 能做:修改 Parent ID,保持清晰的父子树,在 CANVAS 预览。
  • 不能做:保留循环并渲染。代码会被拒绝,部件在 CANVAS 中飞散,MP4 渲染失败。
  • AG 中绑定循环部件的动作,在打断循环前无法正确播放。

Open the 3SAX V3 creator tool and fix your SG parent chain now.

现在打开 3SAX V3 创作工具,修复你的 SG 父级链。

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