You export a video by rendering the project in the RENDER panel. The tool validates the whole project first, then outputs MP4 in portrait 720x1280 or landscape 1280x720.
在 RENDER 面板渲染项目即可导出视频。工具会先校验整个项目,再输出竖屏 720x1280 或横屏 1280x720 的 MP4。
1. Build or load your scene: set the SG material group, AG actions, CAM shots, MG music, AC schedule, EVT events and BONE links across the seven encoded panels.
1. 搭建或载入场景:在七个编码面板中设置 SG 材质组、AG 动作、CAM 镜头、MG 音乐、AC 排程、EVT 事件和 BONE 骨骼绑定。
2. Optionally use the one-shot clip: type one sentence (e.g. "a girl dancing happily in the moonlight"), pick the material group, and the tool arranges actions, camera, music, schedule, events and skeleton codes automatically.
2. 可选使用一句话成片:输入一句话(如"月光下开心跳舞的女孩"),选择材质组,工具自动编排动作、镜头、音乐、排程、事件和骨骼代码。
3. Preview in CANVAS: drag characters to fine-tune dx/dy, edit rot/scale; changes sync back into the codes.
3. 在 CANVAS 预览:拖动角色微调 dx/dy,编辑 rot/scale;改动会同步回代码。
4. Reuse assets if needed: save actions, music, schedules or events to LIBRARY (server) and load them back in one click.
4. 需要时复用资产:将动作、音乐、排程或事件保存到 LIBRARY(服务器),一键载回对应面板。
5. Save the project (save / load / new), then open RENDER.
5. 保存项目(保存 / 载入 / 新建),然后打开 RENDER。
6. Pick orientation: portrait 720x1280 or landscape 1280x720.
6. 选择方向:竖屏 720x1280 或横屏 1280x720。
7. Run whole-project validation and fix items in the clickable error list; check green/red hints beside inputs.
7. 运行整项目校验,按可点击错误列表逐项修复;留意输入框旁的绿色/红色提示。
8. Confirm the rest-fill prompt if it appears, then render to MP4 and download your private work.
8. 如出现补休止确认,确认后渲染为 MP4 并下载你的私有作品。
Try the 3SAX V3 creator tool and render your first clip.
试试 3SAX V3 创作工具,渲染你的第一个片段。