Check frame conflicts by opening the AG panel and reading validation hints on every frame-range input; the tool flags overlaps and invalid ranges in real time.
检查帧冲突的方法是打开 AG 面板,查看每个帧范围输入旁的校验提示;工具会实时标出重叠和无效范围。
1. Open the AG (Action Group) panel and load or bind your material group.
1. 打开 AG(动作组)面板,加载或绑定素材组。
2. Go through each action unit’s seq frame range (e.g. 01:0-5) and watch the hint beside it.
2. 逐个查看动作单元的 seq 帧范围(如 01:0-5),留意旁边的提示。
3. Green = valid; red = error. Fix using the example shown next to the field.
3. 绿色 = 有效;红色 = 错误,按字段旁的示例修正。
4. Use auto-suggest sequence to regenerate a seq that matches the target part’s available states.
4. 使用自动建议序列,为目标准部件重新生成匹配其可用状态的 seq。
5. Confirm each unit’s target part (join) matches its seq range.
5. 核对每个单元的目标部件(join)与 seq 范围是否对应。
6. Click whole-project validation and go through the clickable error list.
6. 点击整项目校验,逐一处理可点击的错误列表。
7. Preview in CANVAS: drag characters to check dx/dy and rot/scale sync back into the codes.
7. 在 CANVAS 预览:拖动角色检查 dx/dy 与 rot/scale 是否同步回代码。
Try the 3SAX V3 creator tool and run whole-project validation before every render.
现在就试用 3SAX V3 创作工具,每次渲染前先跑一遍整项目校验。