BPM is a metadata field on each clip in the Music Group (MG) panel. You edit it there, then load the clip into the audio layer (L4) of the Scheduler (AC).
BPM 是音乐组(MG)面板中每个片段的元数据字段。在那里修改,再把片段载入调度器(AC)的音频层(L4)。
1. Open the Music Group (MG) panel.
1. 打开音乐组(MG)面板。
2. Select the audio clip with the Clip ID you want to change.
2. 选中要修改的片段(按 Clip ID)。
3. Edit the BPM field and confirm the duration stays correct.
3. 修改 BPM 字段,确认时长仍正确。
4. Check the real-time hint beside the field (green = valid, red = error with a fix example).
4. 查看字段旁的实时提示(绿色=有效,红色=错误并给出修正示例)。
5. Load the clip into L4 of the Scheduler (AC) timeline.
5. 将片段载入调度器(AC)时间线的 L4。
6. Adjust AC+MUS event pairs if tempo-derived timing shifted.
6. 如节奏相关时序变化,调整 AC+MUS 事件对。
7. Run whole-project validation and fix any listed errors before RENDER.
7. 渲染前运行整项目校验,修正列表中的错误。
Can:
能做:
Cannot:
不能做:
If you miss a required field, the hint turns red and the render can fail. Invalid codes are rejected at validation.
必填字段缺失时提示变红,渲染可能失败。无效代码会在校验时被拒绝。
Try the 3SAX V3 creator tool and set your clip BPM now.
现在就用 3SAX V3 创作工具设置你的片段 BPM。