How do I chain multiple events in sequence?

如何在3SAX V3中按顺序串联多个事件
Last updated: 2026-10-21

How do I chain multiple events in sequence?

如何在3SAX V3中按顺序串联多个事件?

In 3SAX V3 you create events in the EVT panel, trigger them from actions in AG, then chain them in sequence on the AC Scheduler timeline as AC+MUS pairs.

在3SAX V3中,先在 EVT 面板创建事件,在 AG 中用动作触发它们,然后在 AC 调度器时间线上以 AC+MUS 配对按顺序串联。

How to do it in 3SAX V3

在3SAX V3中的操作步骤

1. Open the EVT panel and create each event you need, one entry per event.

1. 打开 EVT 面板,逐个创建所需事件,每个事件一条记录。

2. Go to AG, bind a material group, and add action units. For any unit that should fire an event, set its trigger event to the matching EVT entry.

2. 进入 AG,绑定材质组并添加动作单元。需要触发事件的单元,将其触发事件设为对应 EVT 条目。

3. Open the AC Scheduler (4-layer timeline): camera (L2), character roles (L1), scene (L3), audio (L4).

3. 打开 AC 调度器(4 层时间线):镜头(L2)、角色(L1)、场景(L3)、音频(L4)。

4. Place your events on the timeline in the order you want them to run, pairing each event with its music entry (AC+MUS pair).

4. 按执行顺序把事件放到时间线上,每个事件与其音乐条目配对(AC+MUS 配对)。

5. Stack role tracks if multiple characters chain events at the same time.

5. 多个角色同时串联事件时,叠加角色轨道。

6. Check the validation hints beside each field (green = valid, red = error + fix example), then export the scheduler codes.

6. 检查每个输入旁的校验提示(绿色=有效,红色=错误+修正示例),然后导出调度器代码。

7. Preview in CANVAS, adjust positions/rot/scale, then render to MP4.

7. 在 CANVAS 预览,调整位置/旋转/缩放,再渲染为 MP4。

What you CAN and CANNOT do

能做与不能做

  • CAN: trigger events from actions, chain events in the scheduler, stack multiple role tracks, save events/schedules to LIBRARY and reload them.
  • CANNOT: chain events outside the scheduler, or reorder them without editing the timeline placement.
  • Wrong placement (event outside its action's seq range) breaks the trigger, so the event does not fire.
  • Failed validation blocks export and render until fixed.
  • 能做:用动作触发事件、在调度器中串联事件、叠加多条角色轨道、把事件/调度保存到 LIBRARY 并一键载回。
  • 不能做:在调度器之外串联事件;不修改时间线位置就无法调整顺序。
  • 放置错误(事件超出其动作的 seq 帧范围)会导致触发失效,事件不会执行。
  • 校验未通过会阻止导出和渲染,需先修正。

Try it now in the 3SAX V3 creator tool.

现在就在3SAX V3创作工具中试试吧。

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