How do I cancel an event before it fires?

如何在事件触发前取消事件
Last updated: 2026-10-21

Direct answer

直接回答

Delete or unbind the event in the EVT panel before the Scheduler reaches its trigger point. Events only fire when chained in the Scheduler (AC) or triggered by an Action Group unit.

在调度器到达触发点之前,在 EVT 事件面板中删除或解绑该事件。事件只有在调度器(AC)中被链接,或由动作组单元触发时才会生效。

How to do it in 3SAX V3

在 3SAX V3 中的操作步骤

1. Open the EVT Events panel and find the event by name.

1. 打开 EVT 事件面板,按名称找到该事件。

2. If the event is triggered by an action, open the AG Action panel, select the action unit, and clear its trigger event field.

2. 若事件由动作触发,打开 AG 动作面板,选中动作单元,清空其触发事件字段。

3. If the event is chained in the timeline, open the AC Scheduler panel and remove the EVT entry (or its AC+MUS pair) from the relevant L1–L4 layer.

3. 若事件在时间轴中被链接,打开 AC 调度器面板,从相应 L1–L4 层移除该 EVT 条目(或其 AC+MUS 对)。

4. Delete the event in the EVT panel, or leave it defined but unchained.

4. 在 EVT 面板中删除该事件,或保留定义但不链接。

5. Click project validation and confirm the error list is clean.

5. 点击项目校验,确认错误列表为空。

What you CAN and CANNOT do

可以做什么与不可以做什么

You can:

可以:

  • Unbind the event from its action unit and keep the event saved.
  • Remove the event from the Scheduler chain.
  • Save the event to the LIBRARY for later reuse.
  • 从动作单元解绑事件,同时保留事件。
  • 从调度器链中移除事件。
  • 将事件保存到 LIBRARY 以便复用。

You cannot:

不可以:

  • Cancel an event already fired during a running preview — stop and edit instead.
  • Leave a trigger pointing to a deleted event — validation flags it as a red error and the render fails.
  • Use the canvas drag to cancel events — canvas only adjusts dx/dy, rot, and scale.
  • 取消预览中已触发的事件——请先停止再编辑。
  • 让触发器指向已删除的事件——校验会标红报错,渲染失败。
  • 用画布拖拽取消事件——画布只调整 dx/dy、旋转和缩放。

Try it in the 3SAX V3 creator tool and keep your timeline clean.

在 3SAX V3 创作工具中试一试,保持时间轴干净。

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