How do I bind a material group to an action group?

如何将材质组绑定到动作组
Last updated: 2026-10-21

How do I bind a material group to an action group?

如何将材质组绑定到动作组?

Bind a material group to an action group in the AG Action panel: select the SG, then add action units targeting its parts.

在 AG 动作面板中绑定:先选择材质组,再添加以该组部件为目标的动作单元。

How to do it in 3SAX V3

在 3SAX V3 中的操作步骤

1. Open the AG Action panel.

1. 打开 AG 动作面板。

2. In the material group binding field, select the SG you built (with uploaded PNG parts, Part IDs and states).

2. 在材质组绑定栏中,选择已建好的 SG(已上传 PNG 部件,含 Part ID 与状态)。

3. Add an action unit. Set target part = the part's join category.

3. 添加动作单元,目标部件设为该部件的 join 类别。

4. Set the seq frame range (e.g. 01:0-5) to match that part's numbered states. Use auto-suggest sequence to generate a seq from the part's available states.

4. 设置 seq 帧范围(如 01:0-5),与部件编号状态对应;可用自动建议序列按可用状态生成。

5. Add relative rotation, scale, X/Y offsets, swap part, or a trigger event as needed.

5. 按需添加相对旋转、缩放、X/Y 偏移、替换部件或触发事件。

6. Repeat units to build the animation state machine; chain events in the AC Scheduler (AC+MUS pairs).

6. 重复添加单元,构建动画状态机;在 AC 调度器中链接事件(AC+MUS 配对)。

7. Check CANVAS preview; tweak dx/dy, rot, scale. Open RENDER for whole-project validation and MP4 output.

7. 在 CANVAS 预览微调 dx/dy、rot、scale;在 RENDER 做全项目校验并输出 MP4。

What you CAN and CANNOT do

可以做与不能做

  • CAN: bind one SG per AG, target parts by join category, use frame ranges, auto-suggest seqs, preview and save the AG to LIBRARY.
  • CANNOT: bind an SG you have not built, or reference states a part does not have.
  • 可以:每个 AG 绑定一个 SG,按 join 类别指定目标部件,使用帧范围与自动建议序列,预览并将 AG 保存到 LIBRARY。
  • 不能:绑定尚未建好的 SG,或引用部件不存在的状态。

Wrong frame ranges or an unbound SG make validation fail with a red hint and a fix example; the render will not run and the code is rejected. Bad offsets make parts fly apart in CANVAS.

帧范围错误或未绑定 SG 时,校验会显示红色提示和修正示例,渲染无法执行,代码被拒绝。偏移错误会让部件在 CANVAS 中散开。

Try it now in the 3SAX V3 creator tool.

现在就在 3SAX V3 创作工具中试一试。

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