How do I animate rotation of a part in 3SAX?

3SAX V3 中如何为一部件制作旋转动画
Last updated: 2026-10-21

Animate part rotation in the Action Group (AG) panel by binding a material group, adding an action unit targeting the part's join, and setting relative rotation over a seq frame range. The CANVAS preview and BONE binding keep attached parts moving together.

在 3SAX 中,为部件做旋转动画需在 Action Group(AG)面板绑定材质组、添加指向该部件 join 的动作单元,并在 seq 帧范围内设置相对旋转。CANVAS 预览与 BONE 绑定可让相连部件一起运动。

How to do it in 3SAX V3

在 3SAX V3 中的操作步骤

1. Open the SG Material Group panel; upload the PNG part and set Part ID, Parent ID, baseX/baseY, Anchor X/Y, Scale, Layer, and Z-perspective.

1. 打开 SG Material Group 面板;上传 PNG 部件,设置 Part ID、Parent ID、baseX/baseY、Anchor X/Y、Scale、Layer、Z-perspective。

2. Open AG Action; bind the material group.

2. 打开 AG Action,绑定材质组。

3. Add an action unit: set target part = the part's join, set seq frame range (e.g. 01:0-5), and enter relative rotation.

3. 添加动作单元:目标部件设为该部件的 join,设置 seq 帧范围(如 01:0-5),输入相对旋转。

4. Optionally set scale / X-Y offsets in the same unit.

4. 可在同一单元设置缩放 / X-Y 偏移。

5. Click auto-suggest sequence to generate a seq matching the part's available states.

5. 点击 auto-suggest sequence,按部件可用状态自动生成 seq。

6. Open CANVAS to preview; drag to fine-tune dx/dy, edit rot/scale (syncs back to codes).

6. 打开 CANVAS 预览;拖动微调 dx/dy,编辑 rot/scale(同步回代码)。

7. For linked parts, open BONE and bind parts to the joint.

7. 需要联动的部件,打开 BONE 绑定到骨骼关节。

8. Save the action to LIBRARY for one-click reuse, or go to RENDER for MP4 (720x1280 or 1280x720).

8. 将动作保存到 LIBRARY 一键复用,或到 RENDER 渲染 MP4(720x1280 或 1280x720)。

What you CAN and CANNOT do

能做与不能做

  • CAN: rotate a part via AG relative rotation over seq frames.
  • CAN: preview and tweak in CANVAS with code sync.
  • CANNOT: rotate a part never uploaded or with no bound join — the code will not resolve it.
  • Doing the wrong thing: an invalid frame range or missing required field flags red hints and blocks render; wrong Parent ID / joint makes attached parts fly apart.
  • 能做:在 AG 中用相对旋转按 seq 帧旋转部件。
  • 能做:在 CANVAS 预览并调整,改动同步回代码。
  • 不能做:旋转未上传或无绑定 join 的部件——代码无法解析。
  • 做错时:帧范围无效或必填项缺失会显示红色提示并阻止渲染;Parent ID / 关节错误会导致部件飞散。

Try the 3SAX V3 creator tool and animate your first rotation now.

现在就用 3SAX V3 创作工具试试你的第一个旋转动画。

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