How do I add an audio group to the scheduler?

如何在调度器中添加音频组
Last updated: 2026-10-21

How to add an audio group to the scheduler

如何在调度器中添加音频组

An audio group is an L4 audio track in the AC Scheduler. You add it by placing a music clip into the audio layer and setting its timing and role pairing.

音频组就是 AC 调度器中的 L4 音频轨道。将音乐片段放入音频层,并设置时间与角色配对即可。

How to do it in 3SAX V3

在 3SAX V3 中的操作步骤

1. Open the MG Music panel and confirm your clip: set Clip ID, Duration, BPM, or use the NT note codec.

1. 打开 MG 音乐面板确认片段:设置 Clip ID、时长、BPM,或使用 NT 音符编码。

2. Open the AC Scheduler. Select the L4 audio layer.

2. 打开 AC 调度器,选中 L4 音频层。

3. Add an audio track and set its start time on the timeline.

3. 添加音频轨道,在时间线上设置起始时间。

4. Link the track to a music clip from MG (or load one from LIBRARY in one click).

4. 将轨道关联到 MG 中的音乐片段(或从 LIBRARY 一键载入)。

5. If the audio must fire an action, pair it with an event as an AC+MUS pair in the EVT panel.

5. 若音频需触发动作,在 EVT 面板中配成 AC+MUS 事件对。

6. Check input hints beside each field — green is valid, red shows the fix example.

6. 查看每个输入框旁的提示——绿色为有效,红色给出修正示例。

7. Export the scheduler codes, or run whole-project validation before render.

7. 导出调度器代码,或渲染前运行全项目校验。

What you CAN and CANNOT do

能做与不能做

  • CAN: stack multiple audio tracks on L4, sync them to camera (L2), roles (L1) and scene (L3), reuse saved schedules from LIBRARY.
  • CANNOT: make the tool compose music. Audio must come from your uploaded clip or the NT note codec. A missing or mismatched Clip ID shows a red hint and the scheduler code is rejected; render fails validation.
  • 能做:在 L4 叠加多条音频轨,与镜头(L2)、角色(L1)、场景(L3)同步,复用 LIBRARY 中已保存的调度。
  • 不能做:让工具自己作曲。音频必须来自你上传的片段或 NT 音符编码。Clip ID 缺失或不匹配会显示红色提示,调度器代码被拒绝,渲染校验失败。

Open the 3SAX V3 creator tool and add your first L4 audio group.

打开 3SAX V3 创作工具,添加你的第一个 L4 音频组。

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