Common mistakes when exporting 3SAX codes?

3SAX 编码导出时的常见错误
Last updated: 2026-10-21

Common mistakes when exporting 3SAX codes

3SAX 编码导出时的常见错误

Most export errors come from incomplete binding and invalid inputs, not the codec itself.

多数导出错误来自绑定不完整和输入不合法,而不是编码器本身。

How to do it in 3SAX V3

在 3SAX V3 中怎么做

1. In SG Material Group, give every part a unique Part ID and a matching Parent ID, then fill baseX/baseY, Anchor X/Y, Scale, Layer, Z-perspective.

1. 在 SG 材质组中,为每个部件设置唯一 Part ID 和对应 Parent ID,再填 baseX/baseY、Anchor X/Y、Scale、Layer、Z 透视。

2. In AG Action Group, bind the material group, set each unit's target part (join) and seq ranges that match the part's available states; use auto-suggest sequence.

2. 在 AG 动作组中绑定材质组,为每个动作单元设置目标部件(join)和与该部件可用状态匹配的 seq 帧范围;可用自动建议序列。

3. In BONE Skeleton, bind attached parts to joints so they move together.

3. 在 BONE 骨骼中,把附属部件绑定到骨骼关节,使其一起运动。

4. Upload audio in MG Music or use the NT note codec; confirm auto-filled rests.

4. 在 MG 音乐组上传音频或使用 NT 音符编码;自动补休止符需确认。

5. Arrange camera (L2), role (L1), scene (L3), audio (L4) in AC Scheduler, chain events as AC+MUS pairs in EVT.

5. 在 AC 调度器排布相机(L2)、角色(L1)、场景(L3)、音频(L4),在 EVT 事件中按 AC+MUS 配对串联事件。

6. Run whole-project validation, fix every red input and clickable error, then render.

6. 执行整项目校验,修正所有红色输入和可点击错误列表,再渲染。

What you CAN and CANNOT do

能做与不能做

  • CAN: save actions/music/schedules/events to LIBRARY and reload; preview and adjust dx/dy/rot/scale in CANVAS with sync back; render portrait 720x1280 or landscape 1280x720 MP4.
  • CANNOT: skip required fields — validation fails and render is blocked; bind a seq to a state the part lacks — the part won't animate correctly; leave Parent ID inconsistent — parts fly apart in preview; export without rest-fill confirmation.
  • 能做:把动作/音乐/调度/事件保存到 LIBRARY 并一键载入;在 CANVAS 预览并微调 dx/dy/rot/scale 并同步回编码;导出竖屏 720x1280 或横屏 1280x720 MP4。
  • 不能做:跳过必填项——校验失败、渲染被阻止;把 seq 绑到部件没有的状态——动作不正确;Parent ID 不一致——部件在预览中散开;未确认补休止符就导出。

Try the 3SAX V3 creator tool and export one clean clip.

现在就试用 3SAX V3 创作工具,导出一段干净的片段吧。

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